Denver Firefighters Museum—Educational Intern, 2026

Built to Protect

Designed for families to grasp the evolution of safety equipment. "Safety Isn't Solved"

Corner installation of the Built to Protect exhibit, showing framed panels and firefighter gear on display
Role
Concept, content, design, install
Audience
Families, K–8 school groups, general visitors
Timeframe
2026, educational internship
Platform
Corner installation—helmet, jacket, and mask/SCBA try-on stations, a drawing activity, and five informational panels for adults
Map of downtown Denver with a marker on the Denver Firefighters Museum at 1326 Tremont Place. Visit the exhibit — Denver Firefighters Museum 1326 Tremont Pl, Denver, CO 80204 · View on Google Maps ↗ Map © OpenStreetMap contributors

Enriching the museum experience

As the Educational Intern for spring '26, I was tasked with updating the Denver Firefighter's Museum's exhibit on firefighting gear over time, which consisted of two assembled sets of firefighter gear and a small interpretive sign pointing out the names of the gear. The DFM introduced me to the pedagogies they use, and I came back with a plan to let visitors learn about gear by wearing it themselves. To my pleasant surprise, the museum was happy with the direction.

UDL—Universal Design for Learning

Show information more than one way: visually, tactilely, through data. Visitors explore the gear with their hands, bodies, noses, eyes and minds to understand its meanings.

OBL—Object-Based Learning

Lead with the object and layer the labels so the object generates the question before any text answers it. Visitors explore through the objects and the questions those objects raise, which gets guests talking.

EDGE Framework

The Exploratorium's design principles engage girls in STEM exhibits by making them accessible. This exhibit uses two-person try-on stations, open questions with no single right answer, and Heather Larson featured as a female protagonist.

Testing with users

As with many projects, what seemed like a great idea on paper failed to engage visitors when the prototype went up. I first designed four stations, each built around a flip-panel "decision tree" with a real historical fork, three possible paths, and a reveal connecting the choice to what actually happened. I observed from the prototype that, by that point in a visit, guests already had reading fatigue. Instead, they skipped my activity and focused on handling the objects and talking to each other. So, I reworked the exhibit to focus on the interaction and conversation naturally arising from the objects.

The first plan, on paper

The finished exhibit

Kid-oriented panels use EDGE's body-movement and collaboration engagement: do first, ask questions, no reading required to participate. Adult panels allow parents and facilitators to answer the bigger questions about why gear changes over time, giving more meaning to the objects than simple museums labels can.

Kid Register

do first, read second
Exhibit—The Jacket
Body Movement

One of EDGE's 9 attributes: whole-body interaction, not just hands-only manipulation. Pulling on the coat lets visitors feel the weight before reading about it.

Relatable figures

Illustrated firefighters voicing the real problems with older gear give younger visitors an emotional way into an engineering problem, not just a label to read.

Plain-Language, First-Person Voice

OBL asks for "conversational tone... tested by reading aloud." The jacket talks in first person—"My jacket has thick canvas..."—at about a 4th-grade level, so a parent isn't translating a label into kid-language on the spot.

The exhibit now builds on what visitors already do. It doesn't need a separate interactive: putting the gear on starts the conversation.

Other kid stations

Adult Register

facilitate the conversation
Exhibit—the wall's opening argument
Multiple Means of Representation

UDL's first principle: show the same idea more than one way. The kid stations argue "safety isn't solved" through touch and emotion; these panels make the same argument with history, images and data.

Real-World Data

OBL asks for concrete language over abstraction. "29 minutes to 4 minutes" and a cited 1971 NFPA mandate are both checkable, sourced right on the panel.

Collaboration

These panels work for adults with and without children accompanying them by providing complementary information to the objects and addressing the "big idea."

Other adult panels

The completed experience

Wide view of the installed Built to Protect corner, showing the full run of panels and gear stations together
The corner as installed—the full run of panels and gear together.

This exhibit puts the objects first and stays out of their way. Object-Based Learning, Universal Design for Learning, and EDGE all point the same direction: people remember what they touch, try on, and talk through.

ArcGIS StoryMaps—Survey of Feminist Thought, CU Denver, 2026

Speaking Through the Dead

"What is feminist about ghosts?"

Title card over a 1920s séance photograph: eight people sit around a table in a darkened room, hands touching at its center, as a medium in white looks upward mid-trance. Overlaid text reads Speaking Through the Dead—What is feminist about ghosts?—by Peter McGuire, May 4, 2026.
Role
Research, concept, design, build
Audience
Classmates, plus the general public via ArcGIS
Timeframe
Spring 2026, Survey of Feminist Thought
Platform
ArcGIS StoryMaps, with custom Flourish network-graph and Sankey-diagram embeds

View the live StoryMap ↗

A history feminism used, then buried

Spiritualism was a tool feminism "embraced, profited from, and disposed of." This class had an open-ended final project, which I used to explore a passion of mine and build a portfolio piece. I am especially interested in eccentric religion and the impact of 19th-Century Upstate New York on American religion and politics.

UDL—Universal Design for Learning

Valuing and cultivating multiple ways of knowing and making meaning. Every panel and interactive offers more than one way in.

OBL—Object-Based Learning

Lead with real evidence, then let prose explain it. Without physical objects, this exhibit uses primary sources, images, interactives, and the feeling of real space to draw visitors in.

EDGE Framework

Name a protagonist and ask questions with no single right answer instead of handing over a conclusion. This exhibit keeps meaning-making approachable and personal.

Facilitates learning through argument and exploration

The Narrative—text and primary-source images carry the argument through like a museum exhibit. The Interactives—a map, a network graphs, and a flow diagram—let a visitor explore the argument for themselves.

The Narrative

understand the time and place through named individuals
Exhibit—The Parlor as Homosocial War Room

Amy Post ties the exhibit together as she tied together the social network that combined abolition, feminism, and radical visions of religion. She provides an emotional core and a clear example of the thesis: a Spiritualist written out of the story until the recent publication of her papers revealed the radical reform networks of New York.

Multiple Means of Engagement

Works at different levels of attention—from a casual five-minute glance or a fifteen-minute reflection to an hour-long exploration.

Object Before Label, Digitally

There's no physical object here, so I encourge connection with objects and primary sources by asking visitors to imagine themselves inside the Post parlor.

Guide Labels, Open Questions

Labels that tell you what to do, not what to think. This exhibit asks "What do you notice? Who remains?" and has no single right answer.

Other stops

The Interactives

explore the argument yourself
Exhibit—the social network graph, used twice

These interactive network graphs involve the visitor in the erasure of Spiritualism. Amy Post moves from a central figure to a peripheral one. The interactive allows visitors to toggle off Spiritualists—in effect erasing them firsthand.

Multiple Means of Representation

The interactives communicate on three registers: gestalt impact, text labels, and interactive experience.

Real-World Data, Applied to Categories

OBL calls for concrete, sourced content over abstraction. The relabeled rings—"Erased Entirely," "Stripped of Spiritualism," "Minimized"—come straight from the scholarship on how this erasure happened.

Layered Labels

Click a node and the sidebar goes deeper: name and dates first (tombstone), then tags (thematic), then a full paragraph (extended).

Other interactives

Interpreting a messy history

StoryMap closing section titled What was won and what was left. Text: In 1920, the 19th Amendment passed. White women could vote after seventy-two years of organized work. The work relied on Spiritualist networks, ideas, and venues to succeed, but Spiritualism could no longer feature in respectable feminist history. Below, in italics: Swipe to see what feminism covered up. A before/after slider shows, on one side, a formal group portrait of respectably dressed suffragists, and on the other, the same dark séance photograph from the exhibit's title card.
A slider between the respectable public face of suffrage and the séance it grew out of.

This exhibit hands visitors the evidence and more than one way through it. It reverses that erasure by letting them trace the connections between feminism and Spiritualism themselves, putting back what the respectable version of the story left out.

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